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Sab strings
Woitek
Проверенные
Сообщений: 523
Реп: 57 / Инв: 11
This is example strings for sounds. Wormx.Cap have all info what if what. This same but in hex code is in Sob files.
Please for peoples for try with me find something about this strings because it's help decode quickler Sab format :).

Sob info:
<name>mufronte</name>
<notes></notes>
<interleavedItem>
<name>mufronte</name>
<notes></notes>
<mixGroup></mixGroup>
<flags>128</flags>
<level>0</level>
<cents>0</cents>
<ambient>0.000000</ambient>
<minAmbient>0.000000</minAmbient>
<retrigger>0</retrigger>
<pan>0.000000</pan>
<randomPan>0.000000</randomPan>
<sampleItem>
<sampleBankIndex>36</sampleBankIndex>
<sampleObjectIndex>0</sampleObjectIndex>
<level>-5.000000</level>
</sampleItem>
<sampleItem>
<sampleBankIndex>36</sampleBankIndex>
<sampleObjectIndex>1</sampleObjectIndex>
<level>-5.000000</level>
</sampleItem>
</interleavedItem>
</soundCollection>

Sab info:
<name>mufronte</name>
<notes></notes>
<nSlotNumber>36</nSlotNumber>
<detailItem>
<bRemote>0</bRemote>
<nStreaming>2</nStreaming>
<nInterleave>16160</nInterleave>
<nAlignBytes>32</nAlignBytes>
</detailItem>
<detailItem>
<bRemote>0</bRemote>
<nStreaming>2</nStreaming>
<nInterleave>17568</nInterleave>
<nAlignBytes>512</nAlignBytes>
</detailItem>
<detailItem>
<bRemote>1</bRemote>
<nStreaming>2</nStreaming>
<nInterleave>15552</nInterleave>
<nAlignBytes>32</nAlignBytes>
</detailItem>
<detailItem>
<bRemote>0</bRemote>
<nStreaming>2</nStreaming>
<nInterleave>16160</nInterleave>
<nAlignBytes>32</nAlignBytes>
</detailItem>
<sampleItem>
<name>frontend_L</name>
<notes></notes>
<filename>D:\WormsX\music\48khz wav\frontend_L.wav</filename>
<timeStamp>1103635388</timeStamp>
<size>16870606</size>
<mediaFormat>
<channels>1</channels>
<format>0</format>
<sampleRate>44100</sampleRate>
<bits>16</bits>
<loopStart>0</loopStart>
<loopEnd>0</loopEnd>
</mediaFormat>
<mediaFormat>
<channels>1</channels>
<format>0</format>
<sampleRate>44100</sampleRate>
<bits>16</bits>
<loopStart>0</loopStart>
<loopEnd>0</loopEnd>
</mediaFormat>
<mediaFormat>
<channels>1</channels>
<format>2</format>
<sampleRate>32000</sampleRate>
<bits>16</bits>
<loopStart>0</loopStart>
<loopEnd>0</loopEnd>
</mediaFormat>
<mediaFormat>
<channels>1</channels>
<format>17</format>
<sampleRate>44100</sampleRate>
<bits>16</bits>
<loopStart>0</loopStart>
<loopEnd>0</loopEnd>
</mediaFormat>
<mediaFormat>
<channels>1</channels>
<format>0</format>
<sampleRate>44100</sampleRate>
<bits>16</bits>
<loopStart>0</loopStart>
<loopEnd>0</loopEnd>
</mediaFormat>
</sampleItem>
<sampleItem>
<name>frontend_R</name>
<notes></notes>
<filename>D:\WormsX\music\48khz wav\frontend_R.wav</filename>
<timeStamp>1103635396</timeStamp>
<size>16870606</size>
<mediaFormat>
<channels>1</channels>
<format>0</format>
<sampleRate>44100</sampleRate>
<bits>16</bits>
<loopStart>0</loopStart>
<loopEnd>0</loopEnd>
</mediaFormat>
<mediaFormat>
<channels>1</channels>
<format>0</format>
<sampleRate>44100</sampleRate>
<bits>16</bits>
<loopStart>0</loopStart>
<loopEnd>0</loopEnd>
</mediaFormat>
<mediaFormat>
<channels>1</channels>
<format>2</format>
<sampleRate>32000</sampleRate>
<bits>16</bits>
<loopStart>0</loopStart>
<loopEnd>0</loopEnd>
</mediaFormat>
<mediaFormat>
<channels>1</channels>
<format>17</format>
<sampleRate>44100</sampleRate>
<bits>16</bits>
<loopStart>0</loopStart>
<loopEnd>0</loopEnd>
</mediaFormat>
<mediaFormat>
<channels>1</channels>
<format>0</format>
<sampleRate>44100</sampleRate>
<bits>16</bits>
<loopStart>0</loopStart>
<loopEnd>0</loopEnd>
</mediaFormat>
</sampleItem>
</sampleCollection>

Добавлено (18.07.2011, 14:28)
---------------------------------------------
This is info about Frontend music. When get more info write.

Сообщение отредактировал Woitek - ПН, 18.07.2011, 14:22:48
 
Lex-Serest
Админы
Сообщений: 825
Реп: 83 / Инв: 14
I work and I am too lazy
sorry

P.S. laziness rules the world =)

P.S. I can help, but later...


:3
 
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